The Workspace
The Experience Designer workspace is a browser-based 3D environment. Everything needed to plan, analyse, and document a projection setup is accessible from a single window.
Layout
┌──────────────────────────────────────────────────────────────┐
│ Top menu bar │
├────────────────────────────────┬─────────────┬───────────────┤
│ │ │ │
│ 3D Viewport │ Scene │ Properties │
│ │ Panel │ Panel │
│ │ │ │
└────────────────────────────────┴─────────────┴───────────────┘
Top menu bar
The top menu bar provides the main workspace actions:
- Undo / Redo for editing history.
- Add for projectors, screens, LED walls, cameras, eyepoints, and other scene elements.
- Analysis for brightness, coverage, pixel resolution, projection quality, and LED checks.
- Views for projection modes, standard views, saved views, and visibility controls.
- World for global scene and environment settings.
- Share for links, reports, video, screenshots, and project export.
- Project status, save and autosave controls, and the user menu.
3D Viewport (centre)
The main interactive canvas for placing, selecting, and transforming objects. A floating viewport control provides mouse navigation mode, measurement, interface visibility, transform space, and transform mode controls.
Scene Panel (right)
The Scene panel is on the right side of the viewport, immediately beside the Properties panel. It lists projectors, screens, LED walls, cameras, groups, and other scene objects. Use its search and category filters to find objects, click an item to select it, or right-click for context actions such as duplicate, group, and delete.
Properties Panel (right)
The Properties panel is the rightmost panel. It shows editable settings for the current selection, including position, rotation, dimensions, lens settings, and object-specific controls.
Both right-side panels can be collapsed from their headers to provide more viewport space. Use Shift + C to hide or restore the interface panels together.
Navigation
| Action | Mouse | Keyboard |
|---|---|---|
| Select an object | Left-click | — |
| Orbit / rotate view | Right-click + drag in the default Rotate mode | — |
| Pan | Middle-click + drag, or right-click + drag in Pan mode | — |
| Zoom | Scroll wheel, or right-click + drag in Zoom mode | — |
| Focus on selection | — | F |
Use the mouse navigation control in the floating viewport toolbar to cycle the right mouse button between Rotate, Pan, and Zoom.
View modes
Use the Views menu to choose a standard viewpoint:
- top or bottom;
- front or back;
- left or right.
The number keys are reserved for saved camera views: press 1–9 to load a slot, or Ctrl/Cmd + 1–9 to save the current view to a slot.
Selecting objects
- Click an object in the viewport or the Scene panel on the right to select it.
- Ctrl/Cmd-click to add an object to or remove it from the selection.
- Shift-click objects in the Scene panel to select a range.
- Ctrl/Cmd + A to select all.
- Right-click an object for contextual actions.
Saving
The project section in the top menu bar shows the project name and last-saved time. Use its Autosave control to save changes automatically, or choose Save for a manual save.