Projectors

Projectors are the core element of every scene. Each projector has a position, orientation, lens configuration, and a full set of photometric specifications.

Adding a projector

  1. Click Add Projector in the toolbar or scene panel.
  2. In the Model dropdown, search the built-in library (130+ models from Panasonic, Christie, Barco, Epson, and others) or choose Custom to enter specifications manually.
  3. The projector is placed at the origin. Reposition it using the 3D handles or the properties panel.

Projector properties

Position

X, Y, Z coordinates in metres (world space).

Rotation

Property Description
Pitch Tilt up/down (degrees)
Yaw Pan left/right (degrees)
Roll Rotate around throw axis (degrees)

Lens

Property Description
Throw ratio Throw distance รท image width
Focal length Lens focal length in mm
Zoom Optional zoom factor (for zoom lenses)
Lens shift H / V Horizontal and vertical lens shift as a fraction of image size

Specifications

Property Description
Brightness Output in ANSI lumens
Resolution Native pixel resolution (width ร— height)
Contrast Contrast ratio
Weight Physical weight in kg

NDI (optional)

Enable NDI to stream a live video source from the network onto the projector's throw in the 3D viewport. Enter the NDI source name and channel.

The projector frustum

A wireframe frustum visualises the throw angle and image coverage. The frustum colour indicates:

  • White โ€” default, no analysis active
  • Black โ†’ Red โ†’ Yellow โ†’ White gradient โ€” illuminance heatmap when analysis mode is on
  • Orange outline โ€” projector is selected

Duplicating and copying

  • Right-click a projector โ†’ Duplicate to create an identical copy.
  • Right-click โ†’ Copy Properties to paste lens and spec settings onto another projector.
  • Use groups and projector arrays to manage large multi-projector setups together.

Creating projector arrays

If you want to place multiple projectors at once, see Projector Arrays. That workflow covers the Multi-Projector Options panel, automatic truss generation, linear and circular layouts, spacing, radius changes, and adding or removing projectors after the array is created.

Multi-projector setups

For large rigs, start with Projector Arrays to create a linear or circular array with an automatic truss, and use Photometric Analysis for per-pixel brightness and overlap evaluation. For an automated layout based on screen size and throw distance, try the Setup Wizard.

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