Extended Analysis
Extended Analysis provides five on-demand analysis types that go beyond the real-time photometric heatmap. Each analysis runs once when you click Run, producing a static overlay that you can inspect, compare, and export.
Opening Extended Analysis
Click Extended Analysis in the toolbar or Analysis panel. A floating results panel appears alongside the viewport.
Projector Coverage
Shows exactly which pixels on every surface are covered by each projector.
- Each projector is assigned a distinct colour.
- Overlap areas between two or more projectors are shown in a blend colour.
- The results panel lists each projector's surface coverage percentage.
Use cases: verifying full coverage of a surface, identifying gaps before an event.
Camera Coverage
Shows which surfaces and which pixels are visible to each observation or calibration camera.
- Each camera is assigned a colour.
- Areas visible to multiple cameras are shown in green (overlap).
- Coverage percentage per camera is shown in the results panel.
Use cases: planning camera placement for auto-calibration, confirming recording angles.
Projection Quality
Scores every pixel on a surface from 0 to 1 based on two factors:
| Factor | Weight | Description |
|---|---|---|
| Angle of incidence | 70% | How perpendicular the projector beam hits the surface (1 = perpendicular, 0 = grazing) |
| Depth of field | 30% | How uniform the focus distance is across the projected image |
The combined score is colour-mapped:
| Colour | Score | Classification |
|---|---|---|
| Red | 0.00 โ 0.25 | Poor โ grazing angle or large DoF range |
| Orange | 0.25 โ 0.50 | Below average โ noticeable distortion |
| Yellow | 0.50 โ 0.75 | Good โ acceptable for most applications |
| Green | 0.75 โ 1.00 | Excellent โ near-perpendicular, uniform DoF |
The results panel shows the average quality score and the distribution across classifications.
Use cases: optimising projector angles to eliminate keystoning, validating focus uniformity.
Warp & Blend Preview
Renders a simulated warp mesh and blend map over the projected surfaces, showing how the final warped output will look before any on-site calibration.
Texture mode
| Mode | Description |
|---|---|
| Test pattern | Renders the standard calibration test pattern (default) |
| Custom texture | Upload a custom image or video to preview as the projected content |
Click Upload Texture to use a custom image from your platform asset library. The warp and blend preview updates immediately.
Use cases: client sign-off on content placement, pre-visualising warp correction, edge-blend zone inspection.
Re-running analysis
Extended analyses are static โ they are computed once and do not update automatically when the scene changes. If you reposition projectors or screens, click Run again to refresh the overlay.
Tip: If Extended Analysis controls are hidden, verify that the capability is enabled for your account.