Screens & Surfaces
Experience Designer supports a wide range of projection surfaces β from simple flat screens to complex 3D geometry.
Built-in surface types
| Type | Description |
|---|---|
| Flat | Standard flat rectangular screen |
| Curved | Horizontally curved screen (arc) |
| Cylindrical | Full or partial cylinder |
| Dome | Spherical dome segment |
| Spherical | Full sphere |
Adding a built-in surface
- Click Add Screen in the toolbar or scene panel.
- Choose a surface type.
- Set dimensions and parameters in the dialog.
- Position and rotate the surface using the 3D handles or properties panel.
Importing custom geometry
For unusual surfaces β curved faΓ§ades, irregular shapes, or architect-supplied geometry:
- Click Add Object β Import Model.
- Select a file in OBJ, FBX, or GLTF / GLB format.
- The model is imported as a projection surface.
Imported models can be scaled, repositioned, and rotated like any other object. Maximum upload size depends on your account configuration.
Surface properties
| Property | Description |
|---|---|
| Width / Height | Dimensions in metres |
| Position (X, Y, Z) | World-space coordinates |
| Rotation (Pitch, Yaw, Roll) | Orientation in degrees |
| Gain | Screen gain value (reflectivity, where 1.0 = unity gain) |
| Back-projection | Enable for rear-projection setups (flips normal direction) |
| Material | Visual material for the 3D viewport (colour, texture, transparency) |
Projective textures
You can apply a content texture to any surface to visualise what the projected content will look like. This is purely a visualisation aid and does not affect photometric calculations.
Working with multiple surfaces
Scenes can contain any number of surfaces. When analysis mode is active, photometric data is computed and displayed independently on every surface that is within a projector's frustum.